//  @ Project : GagalPanen
//  @ File Name : item.cpp
//  @ Date : 3/9/2011
//  @ Author : Irvan
//
//


#include "item.hpp"

Item::Item(GameInterface* game) : game_(game) {
  
}

Item::Item(GameInterface* game, std::ifstream& is) : game_(game) {

}

void Item::save(std::ofstream& os) {

}

Item::~Item() {}
